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Academy Session 20

Field Setup Prepare two square playing areas adjacent to each other, suitable for the 4v1 or 5v1 rondos. The size of the squares should challenge the players’ ability to maintain possession and allow for tight, controlled passes.

Teams Divide your players into two teams of five or six. Each team starts in one square. During the activity, players will rotate, ensuring each member has the opportunity to play both offensive and defensive roles.

Activity Each round lasts 2 to 3 minutes, where one player from each team goes to the opposite team’s square to act as a defender. The defending player aims to intercept the ball or force a mistake to earn points for their team. After each round, defenders rotate back to their original team, and new players take up the defending role in the opposite square.

Coaching Principles: Focus on the principle of support play. Players should continuously offer passing options both laterally and longitudinally, ensuring the player with the ball is never without an immediate outlet. The emphasis is on movement and awareness, fostering quick decision-making and maintaining possession under pressure.

Field Setup: Set up a mini pitch suitable for the age of your players. One goal is set up on the short end, with two mini-goals on the opposite side. A team of four players (Team A) and a team of two players (Team B).
Team A attacks the single goal, while Team B targets the two mini-goals. Rotate the roles every 4-5 minutes to ensure all players experience both sides of the game.

The 4v2 Overload Game is designed to enhance players’ ability to maintain possession and create scoring opportunities under numerical advantage and disadvantage. Team A, with four players, works to score in the single goal, while Team B, with two players, aims to score in either of the two mini-goals. The game encourages dynamic play, quick passing, and positional awareness.

Coaching Points: Encourage players to create width and depth, utilizing the entire pitch.
Focus on the quality of passes—accurate, well-weighted, and timed to maintain the flow.
Players should be alert, ready to move into space, and communicate effectively.
Defenders should apply pressure and work cohesively to regain possession.

Put your players into partners and assign each of them a Home Zone this is where they must go when they have the ball and must remain to score a point. The objective of the exercise is for the players to have a ball in their Home Zone at the end of the activity. Every player that has a ball in their Home Zone wins a point for themselves or for their team, the team with the most points wins. In this example the blue player are starting with the ball in the blue home zone they must try and keep the ball in the blue half of the playing grid. The green players must go and steal one of the blue players balls and get to back to the green side of the playing grid.

If a player has the ball at the end of the activity but is not in their Home Zone they do not score a point for their team. If a player dribbles the ball outside of the grid you must give the ball to the player who forced you out of the grid


Create 3 Teams to play a fast paced four goal game using the Winner Stays on or Kings Court method.